28 Jun 2011

Dystopian Wars

Imagine a world similar to our own, but subtly different. Now imagine the year is 1870 and the Industrial Revolution occurred decades earlier than in our own world. Technology is far advanced, and in many cases, unrecognisable, which has led to the development of fantastic naval vessels, hulking land ships and terror from the skies in the form of airships and war balloons.
This image of an alternate reality is the world of Dystopian Wars, a product of Spartan Games which Gambit Games recently tried out.

The year is 1870 and the world is at war.

The Kingdom of Britannia, ruled by Queen Victoria, has conquered the entirety of Ireland putting an end to any hopes of home rule, adding another province to its already vast Empire.

On the European Continent, the Prussian Empire is facing the prospects of a two-front war with the Kingdom of Britannia to the West and the Russian Coalition to the East.

In the New World, the American Civil War has ended in victory for the Confederacy after the Kingdom of Britannia intervened at the request of President Adams. Adams now seeks to expand the territory of the Federated States of America by branching out into the Pacific.

The Empire of the Blazing Sun is engaged in a war with the Kingdom of Britannia after a trade dispute led to conflict in Singapore. With the Federated States of America also declaring war, Empress Shizuna has forged an alliance with the Prussian Empire in an attempt to divert Brittanian resources away from the Pacific.

Meanwhile, the Covenant of Antarctica is mobilising its limited forces in an attempt to quell the violence that has wracked humanity and usher in an era of peace and reason.

In Dystopian Wars a commander can utilise naval, land and air forces in an attempt to further their nation’s goals. On our recent club day, a Kingdom of Britannia fleet engaged a similar sized Prussian navy with the British emerging victorious.
The game played really well, even though we used a basic interpretation of the rules. However, with any game system, the rules are easy once you’ve studied them enough and Dystopian Wars will be no different. The models scale nicely and a lot of attention has been put in to the detail.
I’ll talk more about mechanics once we’ve played some more games.

Naval and armoured battle groups are now available from Kid’s Dreams, Boundary Road, Hove.

Naval Battle Groups for the starting nations KoB top left, FSA top right, PE bottom left and EotBS bottom right.
Pictured are carriers, battleships, cruisers, frigates and fighter planes.

I look forward to playing more of this, what appears, fun and interesting game.


1 comment:

  1. Hopefully playing my first game tonight! Will blog some of the highlights tomorrow!