Showing posts with label Orks. Show all posts
Showing posts with label Orks. Show all posts

7 Aug 2012

WH40K - More Social ... or more contentious!?

Be prepared for healthy "discussions" in 40K ... !?!

Why? Because of the new wound allocation rules!

Take the simple one - shooting. You want to target the "special" model, it becomes the closest - ISH by a mm or two. Prepare for 30 seconds of ranting before its agreed or a dice off happens ...  Extreme? Maybe...

Then elevate it to close combat. A smart player will be "sniping" Power Fists etc in close combat. Model placement in close combat is now incredibly important - millimeters make a massive difference when you are working on taking out key threats before they get you. Take note Ork Nobs with Klaws... The natural response on the part of the other place is defensive...

What does this mean? Prepare for healthy discussions! Stay calm, make your point and dont let a heated response get you heated by return. Take a rulebook!

My personal favourite which is much easier now we pre-measure - be CLEAR about your intentions in the movement phase so that when your "killer move" comes to happen, its pre-approved by your oppo. If you share the plan before it happens, a good opponent will rationalise his response more calmly and the whole process should go much more smoothly.

40K is now better, but it also rewards smarter movement and tactical thinking much more now. This WILL generate a learning curve. Prepare for it, and remember, its a game! If it is wrong, have your rulebook and if you cant reach a joint conclusion - seek assistance from around you. Ultimately, if its not fun - dont do it again!

thanks for your time! Let me know if you want more... either an expansion of  sniping for example, or further posts on the same topic...

Skewiff.

2 Jun 2012

40k New Skimmers

I've been trying to keep up with Games Workshop releases but find them just slipping through the cracks. The other evening I stumbled upon this...


'Sweet!', was my reaction, purely from an aesthetic point of view. Most of you will know that I'm not particularly a 40k player, I've dabbled on and off for the last 10ish years. I really like the back story and flavour, yet cannot get to grips with the rules nor can I paint miniatures to the standard I'd like. So to find a deeper opinion about this release I started to trawl the web, finding this on Pete's Hobby Blog...

'Hey folks,

GW are really on the money at the moment, with another cracking White Dwarf this month.


Looking ahead to my (intended) upcoming games of Kill Team, I'm really tempted to pick up one of the new fliers, as they will fit right in and add an interesting dynamic to the games; a bit like the end of level boss sections in the video games, having a squad of guys ducking around to avoid the vehicle fire..... could be a lot of fun. Not so keen on the Necron Scythes, but the Marine gunship and the Ork plane look tops.


For the Orks, I'm thinking take a Dakkajet and spend the rest of the points on swarms of grots. This could give the opposition KT a real headache, deciding whether to lay-low avoiding the strafing runs and let the turn counter run down, or risk taking down the grots en route to the objective and risk the aircraft guns?


Due to the relative points cost of the Stormtalon and the other possible codex options, the gunship will pretty much be the only model on your side of the table if you take it in Kill Team, although you could take some of the upgrades. That being said, it's like a mini army in itself with the amount of serious firepower you can sling about.
Definitely food for thought...'

If anyone is after one of these fantastic looking models, give Gary a shout over at Kids Dreams, and he'll hook you up (as they say on 'Pimp My Ride').

Anyway, I hope that gives more people a bit more insight into these minis, from Olly and indeed Pete, laters :D